Portfolio Last Fate VR System designer, programmerOculus DK1, Leap Motion2 Semester Collaborative Project Starship Mercenaries Designer, programmer, artistShipped on Google PlaySystem design focused Light Explorer UE4/BlueprintsSystem/Level DesignSingle mechanic/Boss design Dishonored Level UE4/BlueprintMock Dishonored LevelGoal: Design level using 2 core mechanics Avoid Your Boss Simulator Unity/C#Rapid Prototyping: 2 DaysStealth/Puzzle system design Avoid Your Boss VR Unity VR/C#Translating flatscreen game to VRStealth/Puzzle system design Farmer Frenzy Unity/C#Role: System ProgrammerCollaborative using scrum VR Chat Graffiti World Unity/C#System designEnvironment Design UE4 Mini Game and Level Short linear level sequenceFinal room cat and mouse mini gameBlueprints/Camera Sequences/EnemyAI Share this:TwitterFacebook